#ifndef MINEDESIGN3D_EDITMODELUI
#define MINEDESIGN3D_EDITMODELUI
#include "MineDesign3D/IUI.hpp"

namespace MineDesign3D{
class ReadonlyUIData;
class EditModeUI : public IUI
{
public:
	EditModeUI(){}
	~EditModeUI(){}

	virtual void Init(UIData* pUIData,ReadonlyUIData* pReadonlyUIData);
	virtual void Fin();
	virtual void refresh();
private:
	ReadonlyUIData* m_pReadonlyUIData;
};
}//MineDesign3D
#endif